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jmswallow
07 February 2010 @ 04:38 pm

The screen in the hotel lobby reads ‘Big Fish’.

“It’s Big Finish,” I explain. “There’s an extra ‘NI’ in there.”

The lady at reception smiles in a baffled sort of way. “Of course.”

 “Can you correct that for me?” I ask.

I tell her it’s essential the people coming to the meeting don’t think they’ve come to the AGM of some angling collective by mistake. It’s important to me to get this right; I’ve stumped up for some conference space in a hotel off Russell Square, where I’ll be fulfilling my role as story editor and lead writer on the third series of Stargate audio dramas from Big Finish Productions. They’ve put us in a windowless basement room, which, although rather charmless, will later be supplied with coffee and cookies. The underground vibe is good, though – It’s like Cheyenne Mountain down here, all winding corridors and odd little chambers. Very appropriate.

And the at least the sign on the door is spelled correctly. I prepare for my team of writers to arrive, mulling over the odd stipulations in the hotel’s room contract. For some reason, they are very specific about the fact that I’m not allowed to bring a flag…

I’m back at reception five minutes later after locking myself out of the room while looking for a spare water glass. The screen is still wrong. The receptionist promises to change it; six hours later it will say ‘Stargate / Big Fish’.

A working method I learned early on in my writing career was something the folks in Hollywood call “the writer’s room”; it’s largely an American thing, although in recent years more UK productions have picked up on the idea. What you do is gather all the writers on your show in a single place and have them ‘break’ their stories before they settle in to the first drafts. That’s not ‘break’ as in ‘smash into pieces’ (although that does happen sometimes) but more along the lines of ‘dismantle’; everyone discusses the storylines and the arc of your particular series, cross-pollinating ideas, finding weaknesses, patching gaps and so on. If all goes well, at the end of the day you have a stronger story, and the sense of a real collaborative effort from everyone involved. The writer’s room means that everyone gets a say, and everyone can feel that they have an investment – not just in their story, but in the series as a whole.

There’s a few reasons why I chose to table this meet; getting as many of the creative team as possible in the same room pays dividends down the line, breaking down boundaries and giving a sense of shared purpose. But there's also a vital narrative reason; with the third series of Stargate audios, we’re producing two trilogies of episodic tales with a connective arc, so it is important to know your writers can dovetail with each other – some of the people we have are old hands at this, others not so much, and finding the right team dynamic ultimately means making a better series. We walk in the room with only the roughest of outlines in place, but by the end of the day we have six hours of action-packed Stargate adventures ready to be written. And what’s great is that we’re all energised by the whole experience – everyone is ready to go home and start writing straight away. That’s probably the greatest thing about the writer’s room concept; the inspiration that emerges from the mix is often unpredictable, sometimes crazy, sometimes brilliant, but always stimulating.

 
 
jmswallow
05 February 2010 @ 10:25 am

The official schedule is now up for the Black Library Live! event next week on Saturday 13th February at Warhammer World in Nottingham. I'll be there along with a whole bunch of writers to talk about books and sign stuff.

Here's where to find me:
10.00am - 11.00am  -  Signing books with Sandy Mitchell [Rotunda]
12.15pm - 12.45pm  -  Seer Council: A Conversation with... [BL Offices]
1.00pm - 1.30pm - Black Library Audio Dramas panel with Gav Thorpe, Steve Lyons & Alex Davis [Moot]
2.45pm - 3.15pm - Writing For The Black Library panel with Nick Kyme, Lindsey Priestley, Gav Thorpe & Steve Lyons [Moot]

The full program of events is up at the BL Facebook page Here.

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jmswallow
02 February 2010 @ 10:53 am
In an attempt to maintain some sort of coherence to my bloggery (and because I still haven't sorted out a new website for myself), I've decided that from now on, at the start of each month I'll be posting a regular 'Coming Soon' update on future releases and me-related events.

Read more... )

 
 
Current Distraction: 'Skyline' - Martin O'Donnell [Halo 3: ODST]
 
 
jmswallow
01 February 2010 @ 10:12 am

Sooo weary. Another convention, another mad whirl of signing stuff and chatting to people. I spent the weekend with m'colleagues Paul Spragg (producer at Big Finish) and Sally Malcolm (novelist/editor/scriptwriter) at the Chevron 7.4 Stargate convention in Birmingham, and it was a romp. We sold books and audio dramas, and on the Saturday we were joined by another of BF's writers, Scott Andrews, for a couple of hours.

This time around we spent most of the weekend in the dealer's room, although I did get to Green Room-schmooze with Stargate Atlantis's David Hewlett and Stargate Universe star Brian J. Smith, and discuss plot points with Sally regarding the next series of Stargate audio dramas - more on that to come. Also, a big shout going out to [info]ksbpooks and [info]the4ts.

As ever, thanks to everyone who came along and bought stuff...
 


 
 
jmswallow
26 January 2010 @ 03:17 pm
There must be some kinda alignment of the fictive moons going on right now, because out of nowhere it seems like a bunch of different people are all talking intelligently about writing tie-in fiction. I could be arrogant and pretend that they're following me after what I said on John Scalzi's Whatever blog Here a few weeks back, but that would be, y'know, not true.

So, if you're interested, go Here and read what Warhammer writer Gav Thorpe has to say, then see Forgotten Realms author Erin M. Evans's take on things Here, and finish up at the Borders Sci-Fi blog Here where Horus Heresy scribes Dan Abnett and Graham McNeill are holding court.

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jmswallow
21 January 2010 @ 01:59 pm

Once again, it looks like I'll be joining the Stargatey fun at the Chevron 7.4 convention next weekend (29th-31st January) at the Hilton Metropole in Birmingham.

I'll be part of a Big Finish Productions/Fandemonium Books writer posse discussing my work writing novels and audio dramas in the worlds of Stargate SG-1, Stargate Atlantis and Stargate Universe. Joining me will be Big Finish producer Paul Spragg and Sally Malcolm, Fandemonium editor and the writer of several Stargate books and audios.

We hope to be doing a panel and some signings over the weekend; there's plenty of cool Stargate stuff coming up in the next year, including BF's third series of Stargate audio dramas and Fandemonium's post-finale Atlantis novel series, so there's lots for us to talk about. And of course, there's also the event's spiffy line up of actor guests, featuring David Hewlett, Ryan Robbins and Sharon Taylor from SGA, Brian J. Smith from SGU, Suanne Braun from SG-1 and Stargate stunt coordinator James Bamford. 

More information about the event can be found at the Massive Events website Here.
 
UPDATED! Scott Andrews, writer of the SGA audio Impressions, also hopes to join us.

 
 
jmswallow
17 January 2010 @ 12:49 pm

Back in 2000, I wrote the script for a Star Trek space combat shooter for the Sony Playstation called Star Trek Invasion (which did not, for those of you who are readers and have long memories, have anything at all to do with the 1996 crossover novel series entitled Star Trek: Invasion!).

The game casts you as Ensign Ryan Cooper, a pilot serving aboard the U.S.S. Typhon, a prototype 'carrier starship' under the command of ST:TNG's Worf, flying missions in a sleek Valkyrie-class fighter-shuttle against Klingon, Romulan and Borg agressors. The core plotline featured the return of an ancient threat from Klingon pre-history and lots of interstellar combat.

It was my very first videogame project and it was an interesting job, being there in the twilight of the original PlayStation's life cycle, working with the guys behing the Colony Wars series at Warthog Games. I learned a lot of important lessons about game writing and the games biz that have served me well in the intervening years.

While Invasion wasn't a huge hit - as I recall, we were blown out of the water by a massively-popular Spider-Man game - I had fun with the job, getting to write for (Sir) Patrick Stewart and Michael Dorn. The game, while fiendishly hard in later levels, nevertheless got some decent reviews, several of which singled out my work for it's true-to-Trekness, so job done there, I guess. Later on, I'd work with the Warthog team on the PlayStation 2 and XBox Battlestar Galactica videogame, but to this day I still have a fondness for this first piece of gamery to bear my name.

I'm bringing this up because I discovered that the folks at Trekcore, a website dedicated to the history of Star Trek videogames, salvaged some of the articles I wrote about the making of Star Trek Invasion from the depths of the intertubes and archived them in their own section Here.

Preserved for prosperity, you can read about the original Backstory, the Behind-The-Scenes piece I did for Star Trek Monthly magazine and Annotations on continuity and references.
 

 
 
jmswallow
12 January 2010 @ 11:29 am
Along with a bunch of fellow LJ'ers, I have a story appearing in the forthcoming Star Trek anthology Seven Deadly Sins, which has now got a colour cover and been officially blurbed...

PRIDE. GREED. ENVY. WRATH.LUST. GLUTTONY. SLOTH.
The Seven Deadly Sins delineate the path to a person’s downfall, the surest way to achieve eternal damnation.

But there is a way out, a way to reclaim salvation: blame it on the demons—taunting you, daring you to embrace these sins—and you shall be free. The painful truth is that these impulses live inside all of us, inside all sentient beings.

But alas, one person’s sin may be another being’s virtue.

The pride of the Romulan Empire is laid bare in “The First Peer,” by Dayton Ward and Kevin Dilmore. A Ferengi is measured by his acquisition of profit. “Reservoir Ferengi,” by David A.McIntee, depicts the greed that drives that need. The Cardassians live in a resource-poor system, surrounded by neighbors who have much more. The envy at the heart of Cardassian drive is “The Slow Knife,” by James Swallow. The Klingons have tried since the time of Kahless to harness their wrath with an honor code, but they haven’t done so, as evidenced in “The Unhappy Ones,”by Keith R.A. DeCandido. Humans’ darkest impulses run free in the Mirror Universe. “Freedom Angst,” by Britta Burdett Dennison, illustrates the lust that drives many there. The Borg’s desire to add to their perfection is gluttonous and deadly in “Revenant,”by Marc D. Giller. To be a Pakled is to live to up to the ideal of sloth in “Work Is Hard,” by Greg Cox.


Seven Deadly Sins has been a while coming, as editorial lay-offs and shedule changes at Pocket Books meant it was pushed back several months from its original late 2009 publication date, but we're on track now for an April 6th release here in the UK. As the blurb says, I wrote the 'Envy' story, which features the Cardassians as the embodiment of that particular sin; it's a pre-TNG era tale with an oblique connection to my Terok Nor novel Day of the Vipers.

The collection is available for pre-order over at Amazon UK right Here.

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jmswallow
10 January 2010 @ 01:38 pm

Another year, another cheque from the lovely people at the Public Lending Right for all the library loans of my books from last year.

What is the Public Lending Right? )

Top Ten Library Loans of my novels for 2009 (with 2008's position in brackets)
1    (1)  Peacemaker
2    (2)  The Flight of the Eisenstein
3    (-)  Red Fury
4    (-)  Day of the Vipers
5    (-)  The Blood Angels Omnibus
6    (5)  Deus Encarmine
7    (-)  Eclipse
8    (3)  Faith & Fire
9    (9)  Jade Dragon
10  (4)  Deus Sanguinius

My Doctor Who novel Peacemaker was the winner by a clear mile, with more loans than the rest of the top ten put together; and I was surprised to see Eclipse, my first Judge Dredd novel, appearing in the top ten for the first time since it was published six years ago. Of the anthologies I've contributed to, the Star Trek: The Next Generation 20th anniversary collection The Sky's The Limit was the most popular.

As always, my thanks to everyone who supported their local libraries and borrowed my books.
 


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jmswallow
06 January 2010 @ 01:12 pm

And so, for those of you still interested, my annual year-end “what the heck did I do with my free time?” report concludes with my reading habits for 2009.

A thinner reading year than ’08, with a good third less stuff read by me than in the previous year; and considering the amount of new books coming into the household, that’s rather slack of me. Note to self – read more, buy less. Yeah, like that’ll happen...

So, anyway, the stats. 2:1 ratio of SF versus crime/thrillers this year, with a rare venture into fantasy – but before you accuse me of abandoning my fiercely anti-elf roots, I did so to help out a mate. And it was well worth the trip, because my best read of the year was actually a novel that the rest of the world won’t have seen yet, the dynamic and funny Rivers of London (which may not be its final title), an urban fantasy work by Ben Aaronovitch; Ben gave me a pre-release draft, and I’m pretty damn sure that when the actual book comes out, it’ll be huge.

Here’s the full list... )
 

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Current Distraction: 'Pursuit at Port Au Prince' [Quantum of Solace OST] - David Arnold
 
 
jmswallow
05 January 2010 @ 10:38 am

A bit of a slack year this time around, with little more than a couple of flicks a month viewed by me, and only four of them actually in a cinema; but as I’ve invested in a PlayStation 3 (complete with built-in Blu-Ray player) and upgraded my Sky TV box to an HD unit, I’m resolving to watch more movies in the coming months...

But; what was my best of 2009? I enjoyed pretty much everything I saw, with only a couple of “I-want-those-two-hours-of-my-life-back” moments. The much awaited Star Trek movie was good fun, despite plot gaps you could fly a starship through, and I liked Doomsday with its heartfelt riffing on fave movies like Escape from New York and Mad Max; but top pick for me was the excellent Moon, which confounded my expectations and harked back to the industrial sci-fi traditions of Alien, Outland and the like.

What am I looking forward to for 2010? Iron Man 2. Tron Legacy. Space Battleship Yamato. If there are other films coming out, I’m so blinded by my nerd-joy that I’m not really aware of them.

Here’s the list...

Read more... )
 

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jmswallow
04 January 2010 @ 09:50 am

As game writing continues to become a larger part of my workload, and as lots of cool new games continue to come out, damn it, a greater part of my free time is logged playing videogames. And it’s work. No, really. It is. I need to be kept up to date with the latest developments in the gaming industry.

What?

So throughout 2009, it seems like that by a process of slow erosion I have been gradually migrating away from being a PC gamer to being a console gamer. This is due to several factors, most notably the chronic lack of stability displayed by my desktop computer, my great irritation at the continual borking of Crysis Warhead (a game I was very much looking forward to, but which wins my Crash-Donkey of the Year award), a second wind of interest for the Nintendo DS and the addition of a PlayStation 3 to the household. I may be wooed back – say, like when Half-Life 2 Episode 3 or Portal 2 come out – but for now being able to actually load a game in a machine and, y’know, play it  has a lot to recommend it.

Once more, FPS games reign supreme here at Red Flag central – what can I say, I’m a martyr to my own killrage – although I did find time to fritter on an MMORPG in the form of a beta test of the forthcoming Star Trek Online. I’m interested to see how that plays out as time goes on, as the whole MMO thing is pretty much new to me. I also got to have a proper evening’s play on the Nintendo Wii (tip of the wiimote to Pete), but despite it being good fun, it did pretty much confirm for me that the Wii isn’t really my kind of machine.

I played a lot of neat games this year – and of course the much-hyped Modern Warfare 2 was among them – but my top picks for 2009 were Halo 3: ODST (great mood and pacy action), the addictive LittleBigPlanet (it’s just so odd), Killzone 2 (I’m not just saying that because I worked on it, honest) and 1 vs. 100 Live (which is deceptively addictive).

Here’s the full list...

I [Heart] Games )


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jmswallow
02 January 2010 @ 07:00 pm
2K9  

2009 is over, it’s gone, ended, kaput, and all those calendars are now useless. For me, it’s been another busy year – so much for a slowdown, Jim. Hah!

I spent a large part of ’09 working with the team over at Eidos Montreal on the Deus Ex 3 videogame project, including some trips back and forth to the Great White North and a whole lot of writing. It’s been fun, and I’ve enjoyed contributing to the game immensely; and in the coming months I will have something new and DX3-related to reveal...

In terms of prose, I had a bunch of things published, including my second Star Trek tie-in, Synthesis; Air, the first Stargate Universe novel; Black Tide, the fourth Blood Angels adventure; and short fiction for the Full Throttle Space Tales anthology series. In the realm of audio, I wrote Heart of Rage, the first Warhammer 40,000 talking book; two new Judge Dredd stories as part of the Crime Chronicles series; and we finally got the Cyberman 2 miniseries into studio and out on sale (just barely!) before 2009 came to a close. There's also a few things I worked on that will see light of day as 2010 rolls on, but more on those as they come to pass.

It was my 40th year, and as well as getting the coolest jacket ever from my assembled friends, I got my first gong in the shape of a writing award from the IAMTW; there were a lot of great events, from the professional (Games Day, Chevron 7.3 and more) to the personal (my cousin’s wedding and my trip to Madeira). I thought life might slacken off a little this year. How wrong I was. Maybe 2010 will be... Oh, who am I kidding?

What next? I have some ideas. Stay tuned.

 


 
 
jmswallow
22 December 2009 @ 11:36 am
 
 
jmswallow
21 December 2009 @ 12:12 pm

Well, that was a week. In addition to having huge chunks of my house smashed out and replaced, my phone lines accidentally severed and catching a cold, I also spent two days in studio working on Escape Velocity, the next in the Blake's 7 Early Years prequel series. Busy, yeah.

Just to be different, Escape Velocity is all about one of B7's non-human characters - the ship's computer Zen - and the crew that manned the starship Liberator before Blake, Avon et al arrived on the scene. I'm really pleased with the project, and I felt like our resident sonic guru Alistair Lock gave his all to create a artificial intelligence character every bit as engaging as Hal, GLADoS or GERTY.

Along with Alistair, we had Zoe Tapper, Jason Merrels, Tracy-Ann Obermann, Pamela Banks and Sam Woodward all giving it plenty of oomph, dealing equally well with both technobabble and radiation death screams.

The weekend rolled to a halt with a brief stop at Rob Shearman's promo event for his anthology Love Songs for the Shy and Cynical and then the year-ending pub meet with the rest of the gang.

Nothing left now but to look forward to eating too much cheese and getting free stuff. Huzzah.

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jmswallow
15 December 2009 @ 07:32 pm

The esteemed John Scalzi - writer of much cool stuff, including the action packed Old Man's War and his smart and funny Whatever blog - runs a regular guest slot called The Big Idea where he invites authors in to talk about their works.

In his role as creative consultant on Stargate Universe, John recently helped me out while I was writing my novelization of that show's pilot episode Air, and afterward he kindly asked me to step up and say a little about the work that went into the project. You can read what I said right Here.
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jmswallow
08 December 2009 @ 11:44 am
Over at Black Library's BLTV channel on YouTube, there's a new video up from September's Games Day event, featuring vox pops with attendees and bookended with some chat from m'colleague Aaron Dembski-Bowden and myself. View it Here.

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jmswallow
Just a reminder...

The Writers Guild of Great Britain in association with International Game Developers Association Writers’ SIG are presenting ‘Getting Started as a Games Writer’.

A panel of four experienced games writers talk about how they got into the industry, how they’ve stayed there and some of the oddities their jobs have thrown into their working lives. The panel will be composed of James Swallow (Deus Ex 3, Maelstrom), Tom Jubert (Penumbra, Lost Horizon), Rhianna Pratchett (The Overlord series, Heavenly Sword) and Andrew S. Walsh (Prince of Persia, Risen).

The panel will take place in London on Thursday December 3rd at the London South Bank University, Keyworth Theatre A in the Keyworth Building on Keyworth Street (http://www1.lsbu.ac.uk/about/maps.shtml) Doors open 6.30PM, for 7PM start.
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jmswallow
28 November 2009 @ 12:57 pm
I am now officially home, synched up once more with work and life and stuff after a nice break in Maderia with my girlfriend. We had a great time, drinking wine, chilling out on the balcony, swimming with dolphins in the Atlantic and exploring the island - although its been a bit of a shock coming back from tropical heat to the UK chill...

Here's a quick round-up of Jim stuff that happened while I was away (mostly Judge Dredd-related) ...

* My 2000AD novels Judge Dredd: Eclipse, Rogue Trooper: Blood Relative and Judge Dredd: Whiteout are now available in digital form on the Kindle, from Amazon.com Here, Here and Here.

* Blood Will Tell, the first of my two Judge Dredd Crime Chronicles audio dramas, is now on sale from Big Finish Productions Here.

* Cover art for the second of my Crime Chronicles tales, Double Zero, has been released (see left) and it's available for pre-order Here.

* BF also have a new trailer up for the Cyberman 2 miniseries Here; pre-order the box set Here.

UPDATED - to include Rogue Trooper: Blood Relative Kindle edition info.
 
 
jmswallow
13 November 2009 @ 10:52 am
A quick update here; my novelization of the Stargate Universe pilot Air is now out in all good bookstores, as well as being available directly from the publishers Fandemonium Books by clicking Here.

Also, if you're a subscriber to Big Finish's Doctor Who audio dramas, you can get an exclusive reading of my short story "Museum Piece" as performed by Nicholas Briggs - you'll find it in the My Account section of the website. "Museum Piece" features the Eighth Doctor and the character of Kalendorf from the Dalek Empire audio series, and it previously appeared in a Doctor Who Short Trips anthology.