Also, if you're a subscriber to Big Finish's Doctor Who audio dramas, you can get an exclusive reading of my short story "Museum Piece" as performed by Nicholas Briggs - you'll find it in the My Account section of the website. "Museum Piece" features the Eighth Doctor and the character of Kalendorf from the Dalek Empire audio series, and it previously appeared in a Doctor Who Short Trips anthology.
Also, if you're a subscriber to Big Finish's Doctor Who audio dramas, you can get an exclusive reading of my short story "Museum Piece" as performed by Nicholas Briggs - you'll find it in the My Account section of the website. "Museum Piece" features the Eighth Doctor and the character of Kalendorf from the Dalek Empire audio series, and it previously appeared in a Doctor Who Short Trips anthology.
I'm hoping I can be at least as erudite as they are in a couple of weeks at Getting Started as a Games Writer, a panel I'm doing at London's South Bank University (venue TBC) on Thursday December 3rd.
Put together by the Writers' Guild of Great Britain in association with IGDA Writers' SIG and IGDA London, the blurb says "a panel of four experienced games writers will talk about how they got into the industry, how they've stayed there and some of the oddities their jobs have thrown into their working lives." I'll be joined by Tom Jubert (The Penumbra Series), Rhianna Pratchett (The Overlord series, Heavenly Sword) and Andrew S. Walsh (Prince of Persia, Risen).
Back from sunny Northampton after the Chevron 7.3 Stargate convention, and what fun it was. I was accompanied by m'colleague Peter J. Evans, fellow writer of stuff and Stargate novelist, and this was his first con as a guest, so I was hoping it would be a good experience for him; I need not have worried. The event was small and intimate - the expected 500+ attendees was actually a compact and bijou 160 - but the lower numbers meant it had a laid-back party feel to the weekend. Pete and I, along with Big Finish's sales ace Paul Wilson, set up base camp in the dealers room where we signed many, many copies of our novels and audio dramas. It was great to see how many copies of Relativity, Nightfall and Angelus passed under our pens (a big thank you going out to Wendy), and Paul did well shifting many of the Stargate CDs, a lot to people who were totally new to the whole idea of audio dramas.
Me and Pete did a panel where we expounded on the joy of tie-innery, later kicking back to hang out with mrmrsmith, ladychaos, ksbpooks and Giles; we also schmoozed in the green room with the rest of the actor guests - David Blue, Corin Nemec, Rainbow Francks and Torri Higginson, where I ate most of the cheese. David in particular was a thoroughly nice chap, committed to his work and strong with the nerd-fu, and it was nice to speak to Torri, whom I haven't seen since we both did a con a couple of years back. This was also the first convention I've been to that had its own fighting pit.
Thanks to everyone who came along to our panel and bought stuff; we were made to feel very welcome, and we may be along again for Chevron 7.4 in the new year.
And one other OT thing; there's a new trailer Here for the Cyberman 2 miniseries over at Big Finish's website.
Last night's annual celebration of political unrest and massed use of explosives was much fun, and tomorrow I'm off to the Chevron 7.3 convention with m'colleague Pete for more of the same (fun, that is). Hopefully with less detonations, but you never know...In the meantime, the Black Library crew have released cover art for Black Tide, my next Warhammer 40,000 Blood Angels novel; I just got my advance copies and they look both splendid and weighty.
Black Tide will be out in February and is available now for pre-order from Amazon UK by doing the clicky thing Here.
There's also more of me around in the wilds of the web, thanks to the good folks at Big Finish Productions; the new issue (#9) of BF's free newsletter/magazine Vortex is online for download as either a text doc or PDF, and it features an interview with me discussing the new Judge Dredd Crime Chronicles audio dramas. I've written two releases for the series, Blood Will Tell (out later this month) and Double Zero (on sale in January). You can find all the issues of Vortex Here.
Blood Will Tell and Double Zero are available for CD or direct download pre-order from BF Here and Here. There's also a trailer for Blood Will Tell Here.
Speaking of Cyberman 2, over at the Big Finish site you can hear producer-director Nicholas Briggs and actor Toby Hadoke talking about the miniseries and all things Who-ish on a new podcast Here, which also includes a short trailer.
( Out of the shadows... )
Nemesis will be out in September next year, and is available for pre-order over at Amazon UK Here.
If all goes well, and as the saying goes, the creek don't rise, I'll be appearing at the Chevron 7.3 Stargate convention next weekend at the Park Inn, Northampton.

I'll be along as part of a combined Big Finish Productions/Fandemonium Books tie-in writer tag team, discussing my work writing novels and audio dramas in the worlds of Stargate SG-1, Stargate Atlantis and Stargate Universe, along with plans for the next series of BF CDs. Joining me will be novelist Peter J. Evans, author of the SGA novel Angelus and the kick-ass Durham Red series, and (to be confirmed) Sally Malcolm, Fandemonium editor and the writer of several Stargate books and audios. We hope to be doing Q&As, readings, signings, podcasting or some combination thereof over Saturday and Sunday.
And of course, you may also be enticed by the event's line up of actor guests, featuring Torri Higginson and Rainbow Francks from SGA, David Blue from SGU and Corin Nemec from SG-1. More information about the event can be found at the Massive Events website Here.
Also along are a whole slew of other writers, including Steve Jackson, Jervis Johnson, Jonathan Green, Joely Black, Derek Gunn, Garry Charles, Peter Mark May, Frazer Lee, Raven Dane, Simon Scarrow, Robyn Young, Leah Moore, Conrad Williams, Steve Dean, David Devereux, Alessio Cavatore, Steve Savile, Bob Fischer and Paul McKenzie, plus artists Kev Walker and David Michael Wright.
There will be much gaming, natch, and also a few seminars, including a general BL panel at 11.00am and a Horus Heresy panel from 1.00pm where Graham McNeill and I may drop some hint about our upcoming HH books A Thousand Sons and Nemesis...
More information can be found Here.
Cover artwork and order info is now up online for my novelisation of Air, the three-part pilot episode of the new Stargate Universe television series...
Here's the ad copy:
Destiny awaits - Without food, supplies, or a way home, Colonel Everett Young finds himself in charge of a mission that has gone wrong before it has even begun. Stranded and alone on the far side of the universe, the mismatched team of scientists, technicians, and military personnel have only one objective: staying alive. As personalities clash and desperation takes hold, salvation lies in the hands of Dr. Nicholas Rush, the man responsible for their plight, a man with an agenda of his own...
Stargate Universe is the gritty new spin-off of the hit TV shows Stargate SG-1 and Stargate Atlantis. Working from the original screenplay, award-winning author James Swallow has combined the three pilot episodes into this thrilling full-length novel which includes deleted scenes and dialog, making it a must-read for all Stargate fans.
Air is available now for pre-order over at Amazon UK Here, and should be up at Fandemonium's site Here very soon
Although it's a few weeks away from the stores, I got my box of author copies of my new Star Trek: Titan novel Synthesis today, and it's quite spiffing. Here's some blurb:
Captain Will Riker and the crew of the USS Titan make contact with a civilization made up entirely of artificial intelligences -- sentient computers who have surrounded a vast planet for eons, serving as the first line of defence against an ominous threat that the Titan crew can scarcely comprehend. The long and turbulent history of the AIs has made them deeply distrustful of organics, and their mistrust leads to an unexpected act which radically transforms the dynamic between the ship and her crew.
Chapter One is still up over at the Trekmovie site Here if you'd like a preview; alternatively you can order a copy from Amazon UK Here.
But I you don't want to wait to buy one, as I'm in a sporting mood, I'm going to run a giveaway...
On the cover of Synthesis with Captain Will Riker is the character of 'Minuet'; I'll send an autographed and personalised copy of the novel to anyone who can, using the rules of the 'Six Degrees of Kevin Bacon' game, link me to the actress who played her in the least number of connections.
Answers in the comments below or to jmswallow@livejournal.com, please; I'll run this until Midnight GMT on Monday 19th October. In the event of a tie, I'll pick a winner at random.
The soporific embrace of jetlag signifies that I am home once more from the Great White North, and in a (vaguely) coherent state. As I've posted before downblog (Here), I'm working on script and story stuff for Eidos Montreal's forthcoming cyberpunk action-rpg videogame Deus Ex 3, and this latest venture out to Quebec was as packed as ever.
I'm lucky to be on a project with people like Mary, Mark, Frank, Jonathan, J-F, Antoine et al; this team of dedicated, talented, and above all, cool folks as the EM team are great to work with; and while we marked the departure of the_exclamation - who has moved on into the wilderness to murder chickens and prepare for the fall of civilization - we welcomed lucien_soulban to our merry band.
As before, I'm dazzled by how the game has progressed since I was last in the studio, and I got a thrill from wandering through one of the Detroit-based levels, coming across game elements that I had created, now made flesh by the design team. I also saw some fantastic imagery from artist Jim Murray (check out his stuff Here) of the key characters that is just awesome. As well as scoring some swag (thanks to Rene in marketing), I did of course do some actual work as well.
Games Day; it was mental as ever. Many books were signed by me (lotsa love for the Blood Angels this year, I noted), many fans met (a goodly percentage of them either enthusiastic or, um, unusual).
Among the highlights of the weekend: the revelation of the cover art for my upcoming Horus Heresy novel Nemesis (and the nerdgasm it induced); "Will you sign my axe?"; Aaron Dembski-Bowen and I gorging on Wine Gums; "Will you sign my bolt pistol?"; Dan Abnett staying the course and heroically ignoring medical advice; Graham McNeill, New Dad and Lord of Disco; as ever, hanging out with the BL crew; and some great costumes (check out the Space Wolf and Sister of Battle Here).
As mentioned elsewhere downblog, I've written a couple of 'enhanced audio readings' for the new Judge Dredd Crime Chronicles series, based on the character from the comicbook 2000AD - Blood Will Tell out in November, and Double Zero in January (pre-order 'em Here and Here) - and the September podcast from BF now up at their site features JDCC producer John Ainsworth talking in depth about the series. Listen in or download the 'cast Here.
I'm out and about at a couple of games-related events over the next few weeks, signing books and talking about stuff...
First off is Games Day 2009, Games Workshop's mammoth UK event for all things Warhammery on Sunday 27th September, up at the Birmingham NEC. I'll be joining fellow Black Library authors Dan Abnett, Sandy Mitchell, Aaron Debmski-Bowden, Graham McNeill, Chris Wraight, Richard Williams, Gav Thorpe and Nick Kyme, plus cover artists Neil Roberts and Jon Sullivan.
Ticket and preview information can be found Here.
Then next month on Saturday 24th October I'll be appearing at Gamesfest 4 at the Watford Colosseum. Once more, I'll be among my BL cohorts, with Gav, Dan (pending his current health issues), Nick and Graham, as well as Richard Williams and Steve Lyons; also along are a whole slew of other authors, including Joely Black, Derek Gunn, Garry Charles, Peter Mark May, Frazer Lee, Raven Dane, Simon Scarrow, Robyn Young, Leah Moore, Conrad Williams, Steve Dean, David Devereux, Alessio Cavatore, Steve Savile, Bob Fischer and Paul McKenzie, plus artists Kev Walker and David Michael Wright.
More information can be found Here.
I went along to BAFTA last night to listen to videogames hero David Braben talking about his work on creating the seminal space trader-shooter-explorer game Elite - that's Braben on the left being interviewed by Gamesindustry.biz's managing editor Phil Elliott.If you're unfamiliar with Elite, then you're either a child or your gamer-fu is lacking (resolve that problem Here). I played the ZX Spectrum and later IBM PC versions of Elite - the former at my cousin John's house as a kid and the latter at worktime lunch breaks during the nineties - and the game was like nothing that had come before. It was all the things that games are now - free-roaming, player-led, huge in scope - at a time when videogames were locked into a 'coin-drop mentality' of ten minute play times and three player lives with an extra 1-Up after 10,000 points. It's no exaggeration to say that Elite represented a paradigm shift in game design.
Braben gushed unashamedly about the technical aspects of the game - how a Fibonacci sequence procedurally generated 2,048 unique planets to trade with over 8 'galaxies', how he and co-creator Ian Bell got the entire game into just 22K of memory (less than most email messages) - and he also took a moment to discuss game narrative, which was of much interest to me. After the presentation, I got a chance to talk to him in the bar about Elite's "urban legends", and the fact that a game with no actual story nevertheless generated brilliant narratives inside the heads of its players like me,
I also fiddled around with Home, the PS3's Second Life-lite virtual world, and on first impression found it to be like a slightly disappointing theme park. I did win a [virtual] tomato hat and a [virtual] standee of Lewis Hamilton for my very nice [virtual] apartment, though. Still, Home froze the entire console less than two hours after I'd taken it out of the box, so I'm hoping this isn't what I have to look forward from Sony.
As with the XBox, anyone on the PS3 network, ping me...
Another update from the folks at Big Finish Productions; cover art work and and a trailer are now up online for my forthcoming Judge Dredd Crime Chronicles audio drama Blood Will Tell.
(Duration: 60' approx)
CAST:
Toby Longworth (Judge Dredd), Paul David-Gough (Garris Hale)
SYNOPSIS:
When a frenzied mutant attack on Mega-City One's shield wall is revealed to be the cover for a group of infiltrators, Judge Dredd must face a deadly opponent from his past - Garris Hale, a man whose life he destroyed.
Back from exile in the radioactive wilderness of the Cursed Earth, Hale has possession of a dark secret - a secret so explosive that it could plunge the entire city into anarchy and chaos!
With his judgement in question and the future of his city in the balance, Dredd must face a lethal enemy intent on revenge at any cost!
AUTHOR: James Swallow
DIRECTOR: John Ainsworth
SOUND DESIGN: Steve Foxon
MUSIC: Steve Foxon
COVER ART: Cliff Robinson
NUMBER OF DISCS: 1
RECORDED DATE: 24 June 2009
RELEASE DATE: November 2009
CHRONOLOGICAL PLACEMENT: This story takes place in October 2130.
Listen to the trailer and pre-order a copy of Blood Will Tell Here.
( Excellent.... )
Pre-order one of your own at Big Finish Productions Here. It's foil-enhanced!
